FastPBR v2.0 – Distant Horizons

This pack has received a few more substantial additions recently, most notably with its support for Distant Horizons terrain, something that I eventually also plan to support more widely.

Nostalgia Shader v5.1 – A lot of Maintenance

It’s about time for some smaller updates and maintenance here as well. As with my other packs I don’t really see anything I’d change in the broader visual style of the pack, so this update is also just focused on many smaller changes.

Kappa Shader v5.3 – Lots of little improvements

It’s been a while since the last Kappa Shader update, and while I still don’t see anything I’d change about the overall look and visuals I figured that it’d be about time to do some maintenance while also taking care of some smaller improvements.

Development Update – November 2024

As my schedule was quite a bit more packed than I expected as of late I wasn’t able to get as much done as I’d have liked, but I’ve made some more improvements to NostalgiaVX’ Distant Horizons support nonetheless.

Development Update – August 2024

It’s time for an update on how things are going, and I’ve finally gotten some results to show when it comes to updating my shaderpacks to support Distant Horizons.

Development Update – July 2024

As you might have noticed I’ve skipped the devblog for June, because I quite honestly didn’t really get anything noteworthy done and thought it might be best if I took a bit of a break for a few weeks.