This pack has received a few more substantial additions recently, most notably with its support for Distant Horizons terrain, something that I eventually also plan to support more widely.
Projects
Vanilla Plus Shader v3.3 – Some Quality of Life
It’s also time for some updates on this pack, even if they’re much more limited to minor changes and additions but they should be worth it nonetheless.
Nostalgia Shader v5.1 – A lot of Maintenance
It’s about time for some smaller updates and maintenance here as well. As with my other packs I don’t really see anything I’d change in the broader visual style of the pack, so this update is also just focused on many smaller changes.
Kappa Shader v5.3 – Lots of little improvements
It’s been a while since the last Kappa Shader update, and while I still don’t see anything I’d change about the overall look and visuals I figured that it’d be about time to do some maintenance while also taking care of some smaller improvements.
Development Update – December 2024
This devblog is a bit later than usual, but as it tends to happen, the annual pre-holidays chaos and stress kept me occupied.
Development Update – November 2024
As my schedule was quite a bit more packed than I expected as of late I wasn’t able to get as much done as I’d have liked, but I’ve made some more improvements to NostalgiaVX’ Distant Horizons support nonetheless.
Development Update – October 2024
I’ve made some more progress with Distant Horizons support on NostalgiaVX and FastPBR again, and this time with working reflections.
Development Update – September 2024
It is once again time for some updates, and I’ve made some good progress on Distant Horizons support for my packs again.
Development Update – August 2024
It’s time for an update on how things are going, and I’ve finally gotten some results to show when it comes to updating my shaderpacks to support Distant Horizons.
Development Update – July 2024
As you might have noticed I’ve skipped the devblog for June, because I quite honestly didn’t really get anything noteworthy done and thought it might be best if I took a bit of a break for a few weeks.









