I’ve made some interesting updates again, with Soft Voxels taking advantage of Iris‘ more expansive capabilities now.
It’s a new year and time for some updates again, and as Iris 1.5 has recently been released things might get very interesting from now on as I can start leveraging a lot of new features and rendering tricks
There are a few new updates to go through in detail, as I’ve already hinted at in this month’s devblog.
There are a bunch of new things to go through again, especially with the UShader rewrite slowly reaching completion.
It’s once again time to go through a bunch of updates and upcoming things.
I’ve done some more updates that should of interest to you, since they improve some smaller but important bits of UShader and Soft Voxels.
There’ve been a couple of updates again lately which I’d like to go through.
It’s time for some updates again, and quite a lot of them this time.
There have been a few updates that I’d like to cover again.
Soft Voxels Lite, which is the free edition of Soft Voxels, is now released on curseforge as I promised a few months ago when Soft Voxels launched.