Development Update – November 2023

It’s time for another update, although I haven’t been working quite as much on shaderpack stuffs as usual now that I’m also busy with university things again, which is why this is one of the shorter development updates.

Development Update – October 2023

It is once again time for a development update, and this time finally with some solid progress on the KappaPT rework, of which there is also a first preview available now.

Supporter Updates 2023-09: KappaPT Rework

The first preview of the KappaPT rework is finally out and comes with some substantial visual improvements, but as you might expect there are also a lot of things to be aware of for now, as it is still very much a work-in-progress.

Development Update – August 2023

This time there aren’t as many things to cover as in the last months, since I am focusing on the rework of KappaPT while all my other packs already received numerous updates in the last couple of months.

Development Update – July 2023

It’s time to recap some updates again (of which there have been quite a lot in the last month) and there are also a few more upcoming updates that I have planned.

Supporter Updates 2023-06

Both NostalgiaVX and Soft Voxels have received some interesting updates, and that also includes the long awaited (by some of you at the very least) support for handheld emitters.

FastPBR v1.1 & UShader v2.1

FastPBR and UShader are both getting minor updates that are fixing some bugs that I’ve missed with their respective big reworks and also make them ready for the latest Minecraft Update.