It is once again time for a devblog-post, although last month was a bit less exciting overall, as I was quite busy with many other things. Obviously that means that I wasn’t quite able to make as many updates as possible, but there are nonetheless some interesting things to cover.
It is once again time for another devblog, and there are still quite a few interesting things to cover this time.
Time for a small update to Vanilla Plus 3.0, featuring some small additions and fixes.
Its been a while since the last Nostalgia Shader update, but here it is now!
There have been plenty of changes since NostalgiaVX launched almost a week ago so I felt like a blogpost outlining those for the ones who are interested in the project would be useful.
I’ve teased this project in this months devblog already and here it is, a very unique project with its very own niche.
Its finally time for the big refinement pass of Kappa 4.0, which should improve upon many of the weaker points as well as providing a much more consistent and appealing look.
The long-awaited huge overhaul is finally here!
Time for another devblog, and it’s an extensive one as well this time thanks to many updates and even a new project that it coming soon.
It’s this time of the month again, and it should be rather interesting thanks to some fancy new things