


Hey folks,
This pack is also getting some updates with my current batch of shaderpack updates, even if they are a bit less spectacular in this case, but nonetheless some maintenance is important on occasion.




A lot of the changes are similar to the other recent updates of my other packs, such as better wind effects, block mappings for 1.21 and so on, so I’ll just jump to the changelog and I hope that you enjoy these improvements nonetheless as always :)
Changelog:
- Added block mappings for Minecraft 1.21
- Including pale garden foliage
- Changed default TAAU ratio to 75%
- Was 50% before
- Adjusted default shadow filter samples down to 9
- Was 12 before
- Improved wind effects handling
- Custom foliage models should behave correctly now
- Removed azalea plants from wind effects
- Fixed and improved waving kelp
- Improved rendering of translucent particles such as campfire smoke
- Improved Depth of Field autofocus behaviour when TAAU is enabled
- Handheld items should no longer grab focus
- Improved rendering of beacon beams
- Better emission brightness
- Removed broken-looking outer layer
- Water in boats might be fixed in some cases now
- Adjusted default image sharpening strength
Downloads
By downloading you agree to the terms of use as detailed here.
Curseforge and Modrinth allow me to gain some benefit through their respective rewards-programs, so you are encouraged to download from there unless they’re unreachable.
Make sure to visit my discord server for support, development progress and other information.
