Development Update – May 2022

It’s once again time for another update blog, and as always there’s some pretty interesting stuff, especially for those of you who want to get the best visuals to performance ratio.

Development Update – May 2021

It is once again time for a new devblog, although this month was one of the less eventful ones but I think I still managed to get a reasonable amount of updates done.

UShader v1.1

A small update for UShader, including some small fixes and additions.

UShader v1.0

Initial Release: atmospheric sky volumetric fog volumetric clouds dynamic shadows soft shadows water volume dimension support wind effects temporal anti-aliasing motionblur bloom Downloads: By downloading you agree to the terms of use as detailed here. Curseforge downloads offer me support due to the Curseforge-Rewards program, […]