Made a cinematic that showcases the latest and quite sizable UShader update.
Category Archives: UShader
Development Update – January 2023
It’s a new year and time for some updates again, and as Iris 1.5 has recently been released things might get very interesting from now on as I can start leveraging a lot of new features and rendering tricks
UShader v2.0 – A long overdue revamp
At last this major overhaul of UShader is done, and as you might already know it’s quite the upgrade over the previous versions both on a visual and technical level.
Supporter Updates 2022-12
There are a few new updates to go through in detail, as I’ve already hinted at in this month’s devblog.
Development Update – December 2022
There are a bunch of new things to go through again, especially with the UShader rewrite slowly reaching completion.
Supporter Updates 2022-11
There have been a few updates again, although not as many as usually since I’m going a bit easier on the updates for now as I’ve mentioned in the recent devblog.
Development Update – November 2022
It’s once again time to go through a bunch of updates and upcoming things.
Supporter Updates 2022-10 #2
I’ve done some more updates that should of interest to you, since they improve some smaller but important bits of UShader and Soft Voxels.
Supporter Updates 2022-10
There’ve been a couple of updates again lately which I’d like to go through.
Development Update – October 2022
It’s time for some updates again, and quite a lot of them this time.