New Features and Additions new approximated atmospheric sky added option for atmosphere simulation for sky rendering (implementation based on Lee’s approach) rewrote volumetric fog overhauled volumetric fog coloring to match new sky overhauled water volume added global illumination reworked shading pass bilateral filtering on GI […]
Monthly Archives: March 2019
RRe36’s Shader v7
This is a simple reupload of my old and discontinued shaderpack and also the only 100% safe place to get your hands on this version of the pack.
Kappa Shader v0.6
New Features and Additions added option for 2 samples on volumetric fog added parallax mapping reworked water normals added cheap lighting mode for layered clouds slightly decreased sun disk size added lens flares chapman lens flare anamorphic lens flare extended supported pbr formats added subtile […]