A brief overview of the newly added support for The End as well as some stuff about the future updates of this project.
Monthly Archives: April 2022
Soft Voxels P2
After the fairly successful launch of Soft Voxels (despite the various quirks caused by the temporal upscaler), I’ve reworked various aspects of the pack.
Development Update – April 2022
There have been some interesting updates again in the past month and even a new project that finally made its way out into the open. So stay tuned for a rather expansive overview this time, as well as some insight into future plans.
Soft Voxels Announcement
It’s time for a new project again, and it is once again a pretty unique one too.