I figured I should make a bit of a summary of the latest updates of KappaPT and NostalgiaVX since I kinda forgot get back to making update posts like this.
KappaPT
Development Update – March 2024
It’s time for a bit of an update again, with KappaPT receiving a few more updates, some more things that I have planned for NostalgiaVX and last but not least a bunch of new Arkham Mods I’ve updated or released recently.
Development Update – February 2024
It is once again time to go through some new stuff, and I’ve finally managed to get another major thing from my to-do list done when it comes to KappaPT.
Development Update – January 2024
I hope that you all had a good start into the new year and that you’re ready for some more updates and such :P
Development Update – December 2023
There are a few updates and other things to talk about again, and this time it also includes some plans related to my Unreal Engine-blogposts.
Supporter Updates 2023-11
It‘s time for a small update again as I’ve been working on some minor quirks of KappaPT and NostalgiaVX, as much as my available spare time allows me to do so atm anyways.
Development Update – November 2023
It’s time for another update, although I haven’t been working quite as much on shaderpack stuffs as usual now that I’m also busy with university things again, which is why this is one of the shorter development updates.
Development Update – October 2023
It is once again time for a development update, and this time finally with some solid progress on the KappaPT rework, of which there is also a first preview available now.
Supporter Updates 2023-09: KappaPT Rework
The first preview of the KappaPT rework is finally out and comes with some substantial visual improvements, but as you might expect there are also a lot of things to be aware of for now, as it is still very much a work-in-progress.
Development Update – September 2023
It’s time for another development update again, although I have still been focusing my efforts on the KappaPT rework which has made some good progress.