What is NostalgiaVX?

This is quite an interesting project with its very own niche. As some of you might know, basically all ready-to-use packs that use voxels for their lighting in some way are going for a realistic look, so I was wondering if its any good in a stylised pack like Nostalgia Shader. Thus the idea of NostalgiaVX was born, but unlike any other pack it uses a combined lighting approach that leverages both a light propagation volume and path-tracing to create performant high-fidelity results at a reasonable loss in lighting accuracy.

NostalgiaVX is available for Tier 2 Patrons (5€), with occasional dropdowns to Tier 1 (1€). The screenspace path-tracing in Nostalgia Shader v4.0 should provide you with a reasonably good free alternative if you can't pay or decide not to pay.

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KappaPT P15a and NostalgiaVX P7c

I’ve made a bunch of smaller changes to KappaPT and NostalgiaVX again, and as I said its mostly just minor things that improve the overall quality of life and fix some issues.

Development Update – June 2022

It’s time to go through some new stuff again and as usual there are some especially interesting things, most notably further progress on Kappa Shader v5.0 as well as an improved auto-exposure solution.

Development Update – May 2022

It’s once again time for another update blog, and as always there’s some pretty interesting stuff, especially for those of you who want to get the best visuals to performance ratio.

Development Update – April 2022

There have been some interesting updates again in the past month and even a new project that finally made its way out into the open. So stay tuned for a rather expansive overview this time, as well as some insight into future plans.