What is NostalgiaVX?
This is quite an interesting project with its very own niche. As some of you might know, basically all ready-to-use packs that use voxels for their lighting in some way are going for a realistic look, so I was wondering if its any good in a stylised pack like Nostalgia Shader. Thus the idea of NostalgiaVX was born, but unlike any other pack it uses a combined lighting approach that leverages both a light propagation volume and path-tracing to create performant high-fidelity results at a reasonable loss in lighting accuracy.
NostalgiaVX is available for Tier 2 Patrons (5€), with occasional dropdowns to Tier 1 (1€). The screenspace path-tracing in Nostalgia Shader should provide you with a reasonably good free alternative if you can't pay or decide not to pay.
Development Update – November 2024
As my schedule was quite a bit more packed than I expected as of late I wasn’t able to get as much done as I’d have liked, but I’ve made some more improvements to NostalgiaVX’ Distant Horizons support nonetheless.
Development Update – October 2024
I’ve made some more progress with Distant Horizons support on NostalgiaVX and FastPBR again, and this time with working reflections.
Development Update – September 2024
It is once again time for some updates, and I’ve made some good progress on Distant Horizons support for my packs again.
Development Update – July 2024
As you might have noticed I’ve skipped the devblog for June, because I quite honestly didn’t really get anything noteworthy done and thought it might be best if I took a bit of a break for a few weeks.
Supporter Updates 2024-05
I figured I should make a bit of a summary of the latest updates of KappaPT and NostalgiaVX since I kinda forgot get back to making update posts like this.
Development Update – May 2024
It’s time to go through some new stuff again, this time more specifically the reflections update for NostalgiaVX and some of the other things I’ve planned for future shaderpack updates.
Development Update – April 2024
I’ve been working on a few new things again, most notably a major reflections overhaul for NostalgiaVX. In addition to that I am also starting to look into support for Distant Horizons with my packs.
Development Update – March 2024
It’s time for a bit of an update again, with KappaPT receiving a few more updates, some more things that I have planned for NostalgiaVX and last but not least a bunch of new Arkham Mods I’ve updated or released recently.
Development Update – December 2023
There are a few updates and other things to talk about again, and this time it also includes some plans related to my Unreal Engine-blogposts.
Supporter Updates 2023-11
It‘s time for a small update again as I’ve been working on some minor quirks of KappaPT and NostalgiaVX, as much as my available spare time allows me to do so atm anyways.