The March development blog, going through an extensive amount of updates and new things across various packs of mine.
It’s time for a refinement update of version 3 of Kappa Shader.
Time for the February-Update, which focuses on Kappa Shader and Nostalgia Shader this time.
After many hours of work and lots of feedback and testing, here it is, the biggest update Kappa Shader has ever recieved.
A little update on how things are and have been progressing.
So on tonight’s coding program: James changes a number, Hammond looks at a screen, and I press a key.
After some waiting and project-juggling, here is the promised Vanilla Plus update, featuring support for Minecraft 1.15+ and its additions and rendering quirks.
An update on the development progress of my various shaderpacks, including Kappa Shader, Nostalgia Shader and Vanilla Plus as well as a small announcement of a pack that has not yet seen much public attention.
Oi folks, since I now finally have a proper website I might as well use it for these blog-style announcements. I am slowly ramping up the work on the next major update of Nostalgia Shader and started with putting a first, although very early, preview […]
Oi folks, as the people that keep an eye on my Discord server or my Patreon page already know, Kappa v3.0 is slowly but surely making progress towards the initial public test versions. A test-version of Kappa Lite v3.0 is is already freely available on […]
A small update for UShader, including some small fixes and additions.