This is yet another port of some skins from my project, this time my renditions of the original Arkham Batsuit designs from Arkham Asylum and Arkham City.
As I have recently released my Batman Begins Suit as a mod for Batman: Arkham Knight I thought that it’d be neat to also make a modified and fixed version of the suit from The Dark Knight, which also includes much better behaviour of the shoulder pads.
Some of you might have already seen that I have made new gloves for my Batman Begins suit, and this update finally brings them into Arkham Knight.
I’ve done some minor changes to my Burton Skin Pack again, which includes custom cowl masks on the face which give a nicer look around the mouth opening as well as (finally) proper fixes for the excessive emblem clipping that even the original DLC suit has suffered from.
I’ve finally finished the rework of the 2023 Keaton Batsuit and made more fitting gloves for the Batman Begins Batsuit, and no those aren’t movie-accurate and never will be because the plain rubber gloves of the original prop just don’t look good so instead I came up with my own design for them.
It is once again time to go through some new stuff, and I’ve finally managed to get another major thing from my to-do list done when it comes to KappaPT.
I have made some updates to my Keaton Skin Pack and also integrated my reworked 2023 Keaton Batman model, which is a major upgrade over the previous model as you can see for yourself.
This suit mod has received a few updates as well, most notably some texture compression improvements and material tweaks.