Development Update – December 2024

Hi folks,

This devblog is a bit later than usual, but as it tends to happen, the annual pre-holidays chaos and stress kept me occupied while I also tried to spend some time on shortening my personal to-do list of long overdue things.

Nonetheless I’ve finally wrapped up the Distant Horizons support for NostalgiaVX now, which means I can now focus on bringing that over to KappaPT and Soft Voxels altough The latter might prove a bit more tricky though, given that Soft Voxels’ lighting is almost entirely reliant on worldspace path-tracing with, so I’ll probably have to tinker a bit to get a nice and seamless visual integration.

There isn’t much else to say this time as far as updates go, so with that I want to thank my supporters over on Patreon as always and wish all of you a merry Christmas and happy holidays :)

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