Raytraced refraction are now finally a thing as promised, which means KappaPT’s intended main features are now more or less covered
There have been some noteworthy and long awaited additions this time as I’ve added volumetric fog and proper reflections.
A small showcase video I made using Soft Voxels
It’s once again time for another update blog, and as always there’s some pretty interesting stuff, especially for those of you who want to get the best visuals to performance ratio.
Soft Voxels has recieved numerous updates since the last post, adding up to three subversions since then, which means we are now at P2c.