What is RRe36's Shader?
Some of you might remember this: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1293963-rre36s-shaders
I abandoned it back then because I needed a break from shaders and moved on to other things. Now I’ve been back in shader development for a few years now and I felt like I should go back to this shader. Obviously I had to rebuild it from the ground up since I no longer require the use of Chocapics Code as a base, but instead my very own framework which is built with flexibility in mind.
Important Note: I feel like I kinda reached the end of the line with this pack, since I have no more ideas on what to do with it. The closest spiritual successor is my more recent UShader, which recreates an old SEUS modification of mine that always was what I wanted this shaderpack to be.