Supporter Updates 2025-04

I’ve released a few quality of life improvements for my path traced packs in the last month, so I figured it’d be good to give you a bit of an overview.

Development Update – April 2025

It’s time to go through some new stuff again, especially when it comes to my lower end packs like Potato- and Simplicissimus Shaders as I have a few plans to bring those more up to speed soon.

Supporter Updates 2025-03

I realised that it’s been quite a while since I last compiled complete changelogs of the updates to my paid packs here, so I figured I should catch up on that.

Development Update – January-March 2025

It’s been a while since the last devblog as I’ve been dealing with a lot of other things in my life for the last few months, but there are also many new shaderpack things to go through now.

UShader v2.2 – More Maintenance

This pack is also getting some updates with my current batch of shaderpack updates, even if they are a bit less spectacular in this case, but nonetheless some maintenance is important on occasion.

FastPBR v2.0 – Distant Horizons

This pack has received a few more substantial additions recently, most notably with its support for Distant Horizons terrain, something that I eventually also plan to support more widely.

Nostalgia Shader v5.1 – A lot of Maintenance

It’s about time for some smaller updates and maintenance here as well. As with my other packs I don’t really see anything I’d change in the broader visual style of the pack, so this update is also just focused on many smaller changes.

Kappa Shader v5.3 – Lots of little improvements

It’s been a while since the last Kappa Shader update, and while I still don’t see anything I’d change about the overall look and visuals I figured that it’d be about time to do some maintenance while also taking care of some smaller improvements.