Supporter Updates 2026-02

I’ve neglected doing these changelogs for too long, so here’s everything that’s been changed since I last did one of these, and it’s actually quite a lot.

Supporter Updates 2025-04

I’ve released a few quality of life improvements for my path traced packs in the last month, so I figured it’d be good to give you a bit of an overview.

Development Update – April 2025

It’s time to go through some new stuff again, especially when it comes to my lower end packs like Potato- and Simplicissimus Shaders as I have a few plans to bring those more up to speed soon.

Supporter Updates 2025-03

I realised that it’s been quite a while since I last compiled complete changelogs of the updates to my paid packs here, so I figured I should catch up on that.

Development Update – January-March 2025

It’s been a while since the last devblog as I’ve been dealing with a lot of other things in my life for the last few months, but there are also many new shaderpack things to go through now.

UShader v2.2 – More Maintenance

This pack is also getting some updates with my current batch of shaderpack updates, even if they are a bit less spectacular in this case, but nonetheless some maintenance is important on occasion.

FastPBR v2.0 – Distant Horizons

This pack has received a few more substantial additions recently, most notably with its support for Distant Horizons terrain, something that I eventually also plan to support more widely.