It’s been quite a while since the last proper devblog of mine, which was mostly the result of a lot of unexpected stress and other irritating things in my life happening…
Projects
Supporter Updates 2026-03
Featuring KappaPT v18.13 and NostalgiaVX v11.15
Supporter Updates 2026-02
I’ve neglected doing these changelogs for too long, so here’s everything that’s been changed since I last did one of these, and it’s actually quite a lot.
Development Update – August/September 2025: Progress at last
I’ve finally gotten around to working on a few updates and improvements that have been piling up over the last few months.
Development Update – May/June 2025: Chaos Ensues
After being completely caught up in life things last month, it’s finally time to give you a bit of a status update again.
Supporter Updates 2025-04
I’ve released a few quality of life improvements for my path traced packs in the last month, so I figured it’d be good to give you a bit of an overview.
Development Update – April 2025
It’s time to go through some new stuff again, especially when it comes to my lower end packs like Potato- and Simplicissimus Shaders as I have a few plans to bring those more up to speed soon.
Supporter Updates 2025-03
I realised that it’s been quite a while since I last compiled complete changelogs of the updates to my paid packs here, so I figured I should catch up on that.
Development Update – January-March 2025
It’s been a while since the last devblog as I’ve been dealing with a lot of other things in my life for the last few months, but there are also many new shaderpack things to go through now.
UShader v2.2 – More Maintenance
This pack is also getting some updates with my current batch of shaderpack updates, even if they are a bit less spectacular in this case, but nonetheless some maintenance is important on occasion.









