This website is the “hub” for various graphics & games related projects of mine including, but not limited to, Minecraft Shaderpacks (arguably the most popular “branch” of my projects). If you want to support me, feel free to check my Patreon page by clicking the button below, or download my shaderpacks through Curseforge since its Rewards-Program also enables me to gain some form of revenue.
Latest Posts & Updates
As the more active members on my discord server might already know, some time ago I started keeping track of websites that repost my work in a publicly visible list. Until then I wasn’t really aware of how much of a problem this poses to […]
It’s once again time for a development status update, which covers quite a bunch of interesting things.
After months of work this quite extensive update is finally ready.
This has been a small pack that I’ve been working on lately. Basically all it does is add small things to improve the vanilla look without much deviation from it.
This time there’s quite a few things to go through, including some updates that turned out to be quite fancy but first off there are some important changes regarding the organisation of my Patreon page.
It is once again time for a devblog-post, although last month was a bit less exciting overall, as I was quite busy with many other things. Obviously that means that I wasn’t quite able to make as many updates as possible, but there are nonetheless some interesting things to cover.
It is once again time for another devblog, and there are still quite a few interesting things to cover this time.
Time for a small update to Vanilla Plus 3.0, featuring some small additions and fixes.
Its been a while since the last Nostalgia Shader update, but here it is now!
There have been plenty of changes since NostalgiaVX launched almost a week ago so I felt like a blogpost outlining those for the ones who are interested in the project would be useful.
I’ve teased this project in this months devblog already and here it is, a very unique project with its very own niche.