After many hours of work and lots of feedback and testing, here it is, the biggest update Kappa Shader has ever recieved.
Oi, given that you found this post I am assuming you are already somewhat aware of what this project is, a prototype of the Arkham games, except on Unreal Engine 4. I am not yet certain about how detailed I will describe some of the […]
A little update on how things are and have been progressing.
So on tonight’s coding program: James changes a number, Hammond looks at a screen, and I press a key.