There have been a few updates that I’d like to cover again.
Soft Voxels Lite, which is the free edition of Soft Voxels, is now released on curseforge as I promised a few months ago when Soft Voxels launched.
There have been a good number of interesting updates in the last month, in addition to the pending release of Soft Voxels Lite.
There have been some quite interesting updates again, especially regarding Kappa Shader v5.0, which is receiving more and more fancy additions.
It’s once again time for some updates, especially regarding the upcoming update for Kappa Shader.
I have made a few more interesting additions this time, namely local exposure and rough reflections.
It’s time to go through some new stuff again and as usual there are some especially interesting things, most notably further progress on Kappa Shader v5.0 as well as an improved auto-exposure solution.
There have been some noteworthy and long awaited additions this time as I’ve added volumetric fog and proper reflections.
It’s once again time for another update blog, and as always there’s some pretty interesting stuff, especially for those of you who want to get the best visuals to performance ratio.
Soft Voxels has recieved numerous updates since the last post, adding up to three subversions since then, which means we are now at P2c.