I’ve made a bunch of smaller changes to KappaPT and NostalgiaVX again, and as I said its mostly just minor things that improve the overall quality of life and fix some issues.
It’s time to go through some new stuff again and as usual there are some especially interesting things, most notably further progress on Kappa Shader v5.0 as well as an improved auto-exposure solution.
It’s once again time for another update blog, and as always there’s some pretty interesting stuff, especially for those of you who want to get the best visuals to performance ratio.
A brief overview of the newly added support for The End as well as some stuff about the future updates of this project.
There have been some interesting updates again in the past month and even a new project that finally made its way out into the open. So stay tuned for a rather expansive overview this time, as well as some insight into future plans.
It’s time to go through some new updates again, although there aren’t quite as many this time as I’ve been a bit more occupied with other things lately.
This month there are many interesting things to come, which range from small updates to entirely new projects that will provide some exciting new things.
It’s once again time for a development status update, which covers quite a bunch of interesting things.
I’ve teased this project in this months devblog already and here it is, a very unique project with its very own niche.