Kappa Shader v5.0a

it’s time for a minor update of Kappa Shader, as there have been a few bugs that I missed in the release of 5.0, specifically some issues with nVidia drivers which were quite annoying to figure out.

Kappa Shader v5.0 – The Weather Update

After a lot of time and work it’s finally done, thus I can finally present to you version 5.0, also known as the Weather Update, of Kappa Shader and there is quite a lot of new stuff to go through.

Soft Voxels P4

I have made a few more interesting additions this time, namely local exposure and rough reflections.

KappaPT P15

Raytraced refraction are now finally a thing as promised, which means KappaPT’s intended main features are now more or less covered

Soft Voxels P3

There have been some noteworthy and long awaited additions this time as I’ve added volumetric fog and proper reflections.

Soft Voxels P2c

Soft Voxels has recieved numerous updates since the last post, adding up to three subversions since then, which means we are now at P2c.

Soft Voxels P2

After the fairly successful launch of Soft Voxels (despite the various quirks caused by the temporal upscaler), I’ve reworked various aspects of the pack.

Update Roundup 2022-03

A bunch of minor updates for Nostalgia Shader, Vanilla Plus, and Potato Shader. As all of those aren’t too extensive I decided to just bundle them into a single post instead of extremely short separate posts.

Kappa Shader v4.2

It’s time for some updates to Kappa Shader. This release is once again focusing on minor refinements of various bits of this pack.