There are a few new updates to go through in detail, as I’ve already hinted at in this month’s devblog.
There are a bunch of new things to go through again, especially with the UShader rewrite slowly reaching completion.
There have been a few updates again, although not as many as usually since I’m going a bit easier on the updates for now as I’ve mentioned in the recent devblog.
It’s once again time to go through a bunch of updates and upcoming things.
There’ve been a couple of updates again lately which I’d like to go through.
It’s time for some updates again, and quite a lot of them this time.
There have been a good number of interesting updates in the last month, in addition to the pending release of Soft Voxels Lite.
There have been a few updates recently so I thought it’d make sense to once again bundle them into a single post.
There have been some quite interesting updates again, especially regarding Kappa Shader v5.0, which is receiving more and more fancy additions.
It’s once again time for some updates, especially regarding the upcoming update for Kappa Shader.