FastPBR v1.1 & UShader v2.1

FastPBR and UShader are both getting minor updates that are fixing some bugs that I’ve missed with their respective big reworks and also make them ready for the latest Minecraft Update.

Development Update – May 2023

I’ve been focusing a lot on the rework of NostalgiaVX, which solved many performance issues by leveraging many advanced features of Iris, as well as the release of FastPBR in the last month, thus these two have received some interesting updates.

FastPBR v1.0 – Initial Release

It is finally time for the first full release of FastPBR, a pack on which I’ve started working quite some time ago when I wanted to make a realistic looking pack but with a heavy focus on performance.

Development Update – April 2023

I’ve done a couple of updates again in the last month and have been focusing a bit more on getting FastPBR done, as it’s also one of those long overdue things from my to-do list.

Development Update – March 2023

It is once again time to go through some updates and future plans, although not quite as many as usual as I’ve been occupied with some other things as of late, so this post focuses a bit more on the things I have planned for future updates to give you some interesting insight into upcoming stuff.

Development Update – February 2023

It is once again time to go through some updates again, which should be quite interesting this time thanks to the revival of FastPBR and the recent Iris-exclusive updates of Soft Voxels.