It’s time to go through some new stuff again, especially when it comes to my lower end packs like Potato- and Simplicissimus Shaders as I have a few plans to bring those more up to speed soon.
distant horizons
Development Update – January-March 2025
It’s been a while since the last devblog as I’ve been dealing with a lot of other things in my life for the last few months, but there are also many new shaderpack things to go through now.
Development Update – December 2024
This devblog is a bit later than usual, but as it tends to happen, the annual pre-holidays chaos and stress kept me occupied.
Development Update – November 2024
As my schedule was quite a bit more packed than I expected as of late I wasn’t able to get as much done as I’d have liked, but I’ve made some more improvements to NostalgiaVX’ Distant Horizons support nonetheless.
Development Update – October 2024
I’ve made some more progress with Distant Horizons support on NostalgiaVX and FastPBR again, and this time with working reflections.
Development Update – September 2024
It is once again time for some updates, and I’ve made some good progress on Distant Horizons support for my packs again.
Development Update – August 2024
It’s time for an update on how things are going, and I’ve finally gotten some results to show when it comes to updating my shaderpacks to support Distant Horizons.