What is KappaPT?

Some of you may already know the Kappa Shader of mine, this is a very similar pack but instead of relying on the vanilla lightmap it is using worldspace path-tracing to fully replace the lightmap. It delivers accurate blocklight emission, skylight occlusion as well as global illumination through that. Of course this does come at the cost of increased code complexity and reduced performance as well as being much more time consuming and challenging to work on. Thus I have decided to turn this into a separated pack, which is available through patreon for said reasons
KappaPT is available for Tier 3 Patrons (10€), with less frequently updated but in turn more stable versions being available for Tier 2 (5€). If you can't or won't pay, the normal Kappa Shader should provide more than reasonably good results for you, especially with its SSPT emission which has brought it a big step closer to the results of path-traced shaderpacks when it comes to the prominent colored lighting and global illumination.
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Supporter Updates 2023-11

It‘s time for a small update again as I’ve been working on some minor quirks of KappaPT and NostalgiaVX, as much as my available spare time allows me to do so atm anyways.

Development Update – November 2023

It’s time for another update, although I haven’t been working quite as much on shaderpack stuffs as usual now that I’m also busy with university things again, which is why this is one of the shorter development updates.

Development Update – October 2023

It is once again time for a development update, and this time finally with some solid progress on the KappaPT rework, of which there is also a first preview available now.

Supporter Updates 2023-09: KappaPT Rework

The first preview of the KappaPT rework is finally out and comes with some substantial visual improvements, but as you might expect there are also a lot of things to be aware of for now, as it is still very much a work-in-progress.

Development Update – August 2023

This time there aren’t as many things to cover as in the last months, since I am focusing on the rework of KappaPT while all my other packs already received numerous updates in the last couple of months.

Development Update – July 2023

It’s time to recap some updates again (of which there have been quite a lot in the last month) and there are also a few more upcoming updates that I have planned.

Development Update – June 2023

There have been various updates in the last month as most of you will have noticed based on the wave of releases that most of my free packs have experienced, and there are more to come soon.

Development Update – March 2023

It is once again time to go through some updates and future plans, although not quite as many as usual as I’ve been occupied with some other things as of late, so this post focuses a bit more on the things I have planned for future updates to give you some interesting insight into upcoming stuff.

Development Update – February 2023

It is once again time to go through some updates again, which should be quite interesting this time thanks to the revival of FastPBR and the recent Iris-exclusive updates of Soft Voxels.