There have been a good number of interesting updates in the last month, in addition to the pending release of Soft Voxels Lite.
There have been some quite interesting updates again, especially regarding Kappa Shader v5.0, which is receiving more and more fancy additions.
It’s once again time for some updates, especially regarding the upcoming update for Kappa Shader.
It’s time to go through some new stuff again and as usual there are some especially interesting things, most notably further progress on Kappa Shader v5.0 as well as an improved auto-exposure solution.
Raytraced refraction are now finally a thing as promised, which means KappaPT’s intended main features are now more or less covered
It’s once again time for another update blog, and as always there’s some pretty interesting stuff, especially for those of you who want to get the best visuals to performance ratio.
It’s time for some updates to Kappa Shader. This release is once again focusing on minor refinements of various bits of this pack.
It’s this time of the month again, and it should be rather interesting thanks to some fancy new things
After a break from devblog in the last month, its time for the update for July.
It is once again time for a new devblog, although this month was one of the less eventful ones but I think I still managed to get a reasonable amount of updates done.