Kappa Shader is already receiving another update that fixes a few more bugs, prepares it for the latest Minecraft update and also comes with various other minor changes and additions.
It’s time for another Kappa Shader update. This was originally supposed to be version 5.0b, but as changed started to add up it became more than just a minor bugfix update, although there are a lot of bugs that have been fixed with this version.
It is once again time to go through some updates again, which should be quite interesting this time thanks to the revival of FastPBR and the recent Iris-exclusive updates of Soft Voxels.
It’s a new year and time for some updates again, and as Iris 1.5 has recently been released things might get very interesting from now on as I can start leveraging a lot of new features and rendering tricks
There are a bunch of new things to go through again, especially with the UShader rewrite slowly reaching completion.
Made a small cinematic that showcases some of the features of the latest Kappa Shader updates.
It’s time for a minor update of Kappa Shader, as there have been a few bugs that I missed in the release of 5.0, specifically some issues with nVidia drivers which were quite annoying to figure out.
It’s once again time to go through a bunch of updates and upcoming things.
After a lot of time and work it’s finally done, thus I can finally present to you version 5.0, also known as the Weather Update, of Kappa Shader and there is quite a lot of new stuff to go through.
It’s time for some updates again, and quite a lot of them this time.