What is the Nostalgia Shader?
Changelog: overhauled visuals improved and optimized clouds improved reflections overall improved performance improved resourcepack support added support for labPBR 1.2 new custom water improved and optimized volumetric fog added water volume improved water normals improved beaconbeam various improved effects (bloom etc.) improved weather support various […]
Changelog added a second layer of volumetric vanilla clouds added end support ice normals added two layer fog when volumetric for better distance fogging fixed cloud distance fogging framework update internal optimization improved nether improved sky and cloud reflections better fresnel behavior reduced noon fog […]
Changelog added optional realistic clouds added 2d clouds added reflections and better water added color crosstalk added support for labPBR porosity added rain puddles optimized clouds adjusted cloud lighting improved rain and snow rendering improved translucency blending fixed nvidia support fixed water waves circling around […]
Changelog completely overhauled visuals and lighting colors new tonemapping more faithful visuals to “old” shaderpacks improved volumetric fog added story mode styled clouds added simple fog option added nether support fixed various issues related to temporals fixed water issues on 1.14 fixed linux compatibility improved […]
Changelog refactoring and rewriting of huge parts of this pack improved shading pipeline improved overall performance improved translucency shading vastly improved clouds added option for multiscattering added option to use the resourcepack texture added option to use more realistic clouds instead of vanilla-styled ones added […]