Development Update – May 2021

It is once again time for a new devblog, although this month was one of the less eventful ones but I think I still managed to get a reasonable amount of updates done.

Development Update – April 2021

Oi folks, here we are again after a rather eventful month this time.
Quite a few things happened in March, including some new releases, plan-shuffling as well as new updates being worked on but let’s go through it one by one.

Arkham UE #0: Preface

Oi, As the new Blog Series about some of the foundations of my Batman Arkham replica using Unreal Engine 4 is about to launch in the near future I’d like to say some things about it before we start off.

KappaPT Launch Blog

Oi folks, its time… KappaPT finally has reached a state where I would consider is usable (although currently still unfinished in some parts) so I have decided to finally make it available on patreon. The exact specifics of its availability are detailed on its project […]

Development Update – December 2020

An update on the development progress of my various shaderpacks, including Kappa Shader, Nostalgia Shader and Vanilla Plus as well as a small announcement of a pack that has not yet seen much public attention.