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What is the UShader?

This shaderpack has a, to some degree, special nostalgic value to me since I've designed it to recreate a heavily modified version of SEUS v10.1 that I have been using for a few years without using any code from it, making it possible for me to release it publicly without having to worry about any copyright issues. It recreates quite a bit of the unique look that my modified SEUS v10.1 had, which includes the distinct lighting the original pack had that obviously carried through to my modification and now to this pack, while outperforming it by a lot, even with some new effects added that my original modification did not have. An example for one of these effects would be the volumetric fog it features.
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Development Update – May 2022

It’s once again time for another update blog, and as always there’s some pretty interesting stuff, especially for those of you who want to get the best visuals to performance ratio.

Development Update – May 2021

It is once again time for a new devblog, although this month was one of the less eventful ones but I think I still managed to get a reasonable amount of updates done.

UShader v1.1

A small update for UShader, including some small fixes and additions.

UShader v1.0

Initial Release: atmospheric sky volumetric fog volumetric clouds dynamic shadows soft shadows water volume dimension support wind effects temporal anti-aliasing motionblur bloom Downloads: By downloading you agree to the terms of use as detailed here. Curseforge downloads offer me support due to the Curseforge-Rewards program, […]