Its finally time for the big refinement pass of Kappa 4.0, which should improve upon many of the weaker points as well as providing a much more consistent and appealing look.
After the massive update that was Kappa Shader v3.0, here comes the next one thanks to a broad set of new OptiFine features that have been added since then.
The March development blog, going through an extensive amount of updates and new things across various packs of mine.
Time for the February-Update, which focuses on Kappa Shader and Nostalgia Shader this time.
A little update on how things are and have been progressing.
So on tonight’s coding program: James changes a number, Hammond looks at a screen, and I press a key.
An update on the development progress of my various shaderpacks, including Kappa Shader, Nostalgia Shader and Vanilla Plus as well as a small announcement of a pack that has not yet seen much public attention.