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What is the Kappa Shader?

A Minecraft shaderpack that aims towards a realistic, but also authentic look. So it is not plainly using physically accurate vales and equations like many other packs do. Instead, while still using many accurate calculations, it is tweaked to reproduce what you could observe in nature, which usually goes beyond just having equations to describe most phenomenons. A version of this pack with path-traced lighting also exists in the shape of KappaPT.
The banner images at the top of this page have been kindly provided by Uvraj and Zoclhas on my Discord Server.
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Development Update – April 2022

There have been some interesting updates again in the past month and even a new project that finally made its way out into the open. So stay tuned for a rather expansive overview this time, as well as some insight into future plans.

Kappa Shader v4.2

It’s time for some updates to Kappa Shader. This release is once again focusing on minor refinements of various bits of this pack.

Development Update – December 2021

This time there’s quite a few things to go through, including some updates that turned out to be quite fancy but first off there are some important changes regarding the organisation of my Patreon page.

Kappa Shader v4.1

Its finally time for the big refinement pass of Kappa 4.0, which should improve upon many of the weaker points as well as providing a much more consistent and appealing look.