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What is the Kappa Shader?

A Minecraft shaderpack that aims towards a realistic, but also authentic look. So it is not plainly using physically accurate vales and equations like many other packs do. Instead, while still using many accurate calculations, it is tweaked to reproduce what you could observe in nature, which usually goes beyond just having equations to describe most phenomenons.
The banner images at the top of this page have been kindly provided by Uvraj on my Discord Server using Kappa v3.0.

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Development Update – December 2020

An update on the development progress of my various shaderpacks, including Kappa Shader, Nostalgia Shader and Vanilla Plus as well as a small announcement of a pack that has not yet seen much public attention.

A little preview of Kappa v3.0

Oi folks, as the people that keep an eye on my Discord server or my Patreon page already know, Kappa v3.0 is slowly but surely making progress towards the initial public test versions. A test-version of Kappa Lite v3.0 is is already freely available on […]

Kappa Shader v2.2

A rather large update introducing a variety of bugfixes, new features and visual improvements.

Kappa Shader v2.0

Was about damn time, wasn’t it? Kappa 2.0 is finally ready for release, even though almost the entire Lens-Effects section is missing from 2.0. This is because I decided against doing a half-finished solution for them but instead I’ll take the necessary time and add […]

Kappa Shader v2.0 Lite

This is the first version of Kappa Lite.
I decided to publish it as a public Release Candidate to bridge the time until I am done updating the regular Kappa version.
That may take some time since I also want to update some of my other projects before that (eg. Vanilla Plus).

It’s kinda silent atm isn’t it?

If you are not accidentally peeking at my discord server you might be wondering why there is an absence of updates lately. Lemme explain this here. I have recently started a collaborational Project with Lee, another shader developer, and we have been doing some kind of power run to a 75% feature complete state on overworld over the last few weeks. As you can imagine this was taking up the […]

Kappa Shader v1.1

Changelog added biome based water added for lowlight grain setting added additional sky fog layer added min light setting improved water fogging fixed night sky cloud fogging improved shadow illuminance behavior improved cloud quality towards the horizon reduced sky reflection resolution in favor of performance […]