It’s this time of the month again, and it should be rather interesting thanks to some fancy new things
Oi folks, here we are again after a rather eventful month this time.
Quite a few things happened in March, including some new releases, plan-shuffling as well as new updates being worked on but let’s go through it one by one.
The long awaited massive overhaul is finally here. Allow me to introduce some of the key improvements over previous version of Nostalgia Shader, as it has been revamped all-around.
The March development blog, going through an extensive amount of updates and new things across various packs of mine.
Time for the February-Update, which focuses on Kappa Shader and Nostalgia Shader this time.
A little update on how things are and have been progressing.
So on tonight’s coding program: James changes a number, Hammond looks at a screen, and I press a key.
An update on the development progress of my various shaderpacks, including Kappa Shader, Nostalgia Shader and Vanilla Plus as well as a small announcement of a pack that has not yet seen much public attention.
Oi folks, since I now finally have a proper website I might as well use it for these blog-style announcements. I am slowly ramping up the work on the next major update of Nostalgia Shader and started with putting a first, although very early, preview […]
A minor update fixing a variety of issues.
A small hotfix adressing broken dimensions.