New Features and Additions
- added option for 2 samples on volumetric fog
- added parallax mapping
- reworked water normals
- added cheap lighting mode for layered clouds
- slightly decreased sun disk size
- added lens flares
- chapman lens flare
- anamorphic lens flare
- extended supported pbr formats
- added subtile fog cloud effect
- added ACES tonemap
Improvements and Fixes
- improved wind effect
- improved underwater fog
- fixed issues with metal shading
- fixed cave-fogging
- fixed cave reflections
- optimized disabled features
- internal optimizations
- fixed cloud density not adapting to sample count
- fixed pbr on non-terrain elements
- fixed particles being dark
- fixed disabling wind effects breaking terrain
- fixed artifacts on nvidia cards
- fixed entity pbr
- fixed sun being visible during rain
- fixed fog density changing with render distance
- fixed auto exposure behavior
- improved aces tonemap (now overall default)
- fixed issue on nVidia when enabling POM
- ported ACES and Auto Exposure improvements from upcoming release
Download: Kappa v0.6
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Make sure to visit my discord server for support, development progress and other information.