Some of you might have already seen that I have made new gloves for my Batman Begins suit, and this update finally brings them into Arkham Knight.
This suit mod has received a few updates as well, most notably some texture compression improvements and material tweaks.
As I can now use my 3D models with their original skin weights and without having to deal with various other hurdles I’ve decided to also bring my Burton/Keaton-Batman skins to Arkham Knight.
There has been an update to UPK Explorer that resolved the issues that my meshes with my custom skin weights had, this means that the Batman Begins Suit I’ve released a few days ago no longer suffers from weird mesh distortions during various animations now.
As some of you know it has recently become possible to import completely new 3D models into the Arkham games, albeit with a lot of drawbacks and issues that have not yet been resolved.