here are some more, although smaller, updates again :)
The long awaited support for “The End” is finally here, not a whole lot of other changes though as I’ve been busy.
- added support for “The End”
- reduced artifacts caused by lighting accumulation
Now that I’ve been able to actually test with a modern nVidia GPU myself I was able to finally fix that annoying bug that was essentially making the indirect lighting unusable in various scenes.
- fixed indirect light accumulation issues
- were especially noticeable on certain nVidia setups
I hope you enjoy these smaller but very much needed updates :p