It’s been quite a while since the last proper devblog of mine, which was mostly the result of a lot of unexpected stress and other irritating things in my life happening…
potato shaders
Development Update – February 2023
It is once again time to go through some updates again, which should be quite interesting this time thanks to the revival of FastPBR and the recent Iris-exclusive updates of Soft Voxels.
Development Update – March 2021
The March development blog, going through an extensive amount of updates and new things across various packs of mine.


