Hey folks,
it’s time for a slightly larger update again, which also features some changes that are coming with Kappa Shader v4.2, mainly regarding the skybox.
Changelog:
- added settings to control colors and brightness of hardcoded emitters
- added settings to control brightness of generic emitters
- color of the base texture is used on generic emitters
- vastly improved cloud lighting (from Kappa 4.2)
- thanks to Zombye
- improved atmosphere
- new planet surface proxy to fill area below horizon
- fake bounced light to improve overall look and feel around the horizon area
- added a few more settings to control these additions
- clouds are now also temporally accumulated when disabling the temporal upscaling
- updated block mappings for 1.18 thanks to DHL_DerBote1969
As always I hope you enjoy this update :)