Status update and absence of devblog:
As some of you may have noticed, things have been going a bit slowly on my end lately which is due to some personal stuffs that kinda made it difficult to keep working at the pace I usually have. The lack of updates is also why there is no devblog for this month, since there just isn't really enough stuff to justify a blogpost. I hope to pick up at my regular pace soon-ish though, so stay tuned.
Nonetheless I've done at least some things in the last few days, including this small update for Potato Shaders.
Changelog:
- fixed enchantment overlays
- improved water visuals when looking upwards
- tweaked bloom intensity and behavior
- tweaked tonemap behavior
Known Issues:
- occasional fireflies in the nether
Downloads:
By downloading you agree to the terms of use as detailed here.
Curseforge downloads offer me support due to the Curseforge-Rewards program, so unless they are unreachable I'd encourage you to download it via Curseforge.
Potato Shader v1.0a | Potato Shader v1.0a |
Make sure to visit my discord server for support, development progress and other information.