Changelog
- refactoring and rewriting of huge parts of this pack
- improved shading pipeline
- improved overall performance
- improved translucency shading
- vastly improved clouds
- added option for multiscattering
- added option to use the resourcepack texture
- added option to use more realistic clouds instead of vanilla-styled ones
- added 2D clouds (only available when disabling volumetric clouds)
- added global illumination (disabled by default)
- reworked volumetric fog
- vastly improved visuals on fog
- now properly separating rayleigh and mie scattering
- proper implementation of static shadows using the vanilla lightmap
- added burley-diffuse as new default
- fixed beacons
- readjusted tonemapping
- removed shadow dependency on ao
- fixed vanilla ao application
- internal data type optimizations
- proper settings screen
- added ACES tonemap
- fixed spideryes
- fixed glowing hand when on linux
- brightened torchlight
Download: Nostalgia v0.4
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