Nostalgia Shader v0.4


  • refactoring and rewriting of huge parts of this pack
    • improved shading pipeline
    • improved overall performance
    • improved translucency shading
  • vastly improved clouds
    • added option for multiscattering
    • added option to use the resourcepack texture
    • added option to use more realistic clouds instead of vanilla-styled ones
    • added 2D clouds (only available when disabling volumetric clouds)
  • added global illumination (disabled by default)
  • reworked volumetric fog
    • vastly improved visuals on fog
    • now properly separating rayleigh and mie scattering
  • proper implementation of static shadows using the vanilla lightmap
  • added burley-diffuse as new default
  • fixed beacons
  • readjusted tonemapping
  • removed shadow dependency on ao
  • fixed vanilla ao application
  • internal data type optimizations
  • proper settings screen
  • added ACES tonemap
  • fixed spideryes
  • fixed glowing hand when on linux
  • brightened torchlight

Download: Nostalgia v0.4

By downloading you agree to the terms of use as detailed here.

Make sure to visit my discord server for support, development progress and other information.

Posted in Nostalgia Shader, Shaderpack Release.