Kappa Shader v0.6

New Features and Additions

  • added option for 2 samples on volumetric fog
  • added parallax mapping
  • reworked water normals
  • added cheap lighting mode for layered clouds
  • slightly decreased sun disk size
  • added lens flares
    • chapman lens flare
    • anamorphic lens flare
  • extended supported pbr formats
  • added subtile fog cloud effect
  • added ACES tonemap

Improvements and Fixes

  • improved wind effect
  • improved underwater fog
  • fixed issues with metal shading
  • fixed cave-fogging
  • fixed cave reflections
  • optimized disabled features
  • internal optimizations
  • fixed cloud density not adapting to sample count
  • fixed pbr on non-terrain elements
  • fixed particles being dark
  • fixed disabling wind effects breaking terrain
  • fixed artifacts on nvidia cards
  • fixed entity pbr
  • fixed sun being visible during rain
  • fixed fog density changing with render distance
  • fixed auto exposure behavior
  • improved aces tonemap (now overall default)
  • fixed issue on nVidia when enabling POM
  • ported ACES and Auto Exposure improvements from upcoming release

Download: Kappa v0.6

By downloading you agree to the terms of use as detailed here.

Make sure to visit my discord server for support, development progress and other information.

Posted in Kappa Shader.