New Features and Additions
- overhauled volumetric and layered clouds
- vastly improved cloud shape
- major performance optimization on volumetrics
- improved cloud lighting
- reworked cirrus clouds
- reworked fog scatter behavior
- improved water volume
- option for fast shadows using shadow2D
- improved translucency shading
- vastly improved custom water
- underwater blurring
- chromatic refraction
- custom ice
- procedural lava
- fake GI-light bleed effect to temporarily replace proper GI (due to issues)
- improved metallic reflection
- added support for the LAB-PBR standard
- added fake porosity effect (WIP)
Improvements and Fixes
- fixed dark flame particles
- overall improved performance
- improved and optimized shadow filtering
- precalculated bokeh shape for increased performance
- optimized and cleaned internal code structure
- readjusted many default settings
- new default profile is "Ultra" with all profiles matched accordingly
- additional stuff I can't recall atm
- fixed black water volume in shaded areas
- fixed custom lava flickering
Download: Kappa v0.8
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Make sure to visit my discord server for support, development progress and other information.