About
This website is the “hub” for various graphics & games related projects of mine including, but not limited to, Minecraft Shaderpacks (arguably the most popular “branch” of my projects). If you want to support me, feel free to check my Patreon page by clicking the button below, or download my shaderpacks through Curseforge or Modrinth since their rewards-programs also enable me to gain some form of revenue.
Latest Posts & Updates
Burton Skin Packs Updates (Arkham Knight Mods)
I’ve been working on some improvements of my Burton Skins as of late, and I’ve finally ported these changes to Arkham Knight, which means both Burton Skin Packs will be getting some updates today.
Unreal Engine Batman Arkham #24: Burton Updates, Faces Galore and Owlman
I’ve got quite a lot of new stuff to showcase this time, although I did try to keep the video below 20 minutes this time since I feel like it’d really be getting a bit too long otherwise.
Development Update – August 2024
It’s time for an update on how things are going, and I’ve finally gotten some results to show when it comes to updating my shaderpacks to support Distant Horizons.
Burton Skin Pack v6.0 (Arkham Knight Mod)
Reworking existing 3D models of mine seems to have become a bit of a theme as of late, so I figured it’s about time that I also gave my 1989 and 1992 Batman skins a long overdue update.
Development Update – July 2024
As you might have noticed I’ve skipped the devblog for June, because I quite honestly didn’t really get anything noteworthy done and thought it might be best if I took a bit of a break for a few weeks.
Original Arkham Skin Pack v4.0 (Arkham Knight Mod)
Some of you probably already know about my revamped Arkham Asylum and City suits, so here they are available for all of you.
Unreal Engine Batman Arkham #23: New Face Models, Arkham Style Skins and more
It’s been a while since the last update on my UE4 project, but I figured it’s about time for another devblog because things have been adding up again as of late, although the focus is more on artwork stuff again since I haven’t had the time for larger gameplay related additions in the last months.
Arkham Knight Skin Mod Face Updates
I’ve occasionally been working on some stuff related to making custom face meshes from new highpoly sculpts for my skin mods as of late and have finally finished some of them for my skin mods.
Batman Begins and The Dark Knight Skin Updates (Arkham Knight Mods)
The Batman Begins skin I made has received some substantial material updates that leverage the additional experience that I’ve gained with the Proto-Asylum skins. In addition to that I have also figured out a rather interesting hack to get a more proper gliding cape.
Original Arkham- and Burton-Skin-Pack Updates (Arkham Knight Mods)
As you most likely know I’ve recently released my Proto-Asylum Skin-Pack and I’ve figured out a great deal of new details regarding the materials in Arkham Knight with it.