About

This website is the “hub” for various graphics & games related projects of mine including, but not limited to, Minecraft Shaderpacks (arguably the most popular “branch” of my projects). If you want to support me, feel free to check my Patreon page by clicking the button below, or download my shaderpacks through Curseforge since its Rewards-Program also enables me to gain some form of revenue.

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Latest Posts & Updates

Development Update – March 2022

It’s time to go through some new updates again, although there aren’t quite as many this time as I’ve been a bit more occupied with other things lately.

Unreal Engine: Root Move System

Some of you might have seen me mentioning or showcasing a more advanced and versatile root motion solution for a few months, this post will finally cover the fundamental inner workings of this system as promised.

SimpleTAA Release

This has been a small pack that I’ve been working on lately. Basically all it does is add small things to improve the vanilla look without much deviation from it.

Development Update – December 2021

This time there’s quite a few things to go through, including some updates that turned out to be quite fancy but first off there are some important changes regarding the organisation of my Patreon page.

Development Update – November 2021

It is once again time for a devblog-post, although last month was a bit less exciting overall, as I was quite busy with many other things. Obviously that means that I wasn’t quite able to make as many updates as possible, but there are nonetheless some interesting things to cover.