About

This website is the “hub” for various graphics & games related projects of mine including, but not limited to, Minecraft Shaderpacks (arguably the most popular “branch” of my projects). If you want to support me, feel free to check my Patreon page by clicking the button below, or download my shaderpacks through Curseforge since its Rewards-Program also enables me to gain some form of revenue.

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Latest Posts & Updates

Nostalgia Shader v2.0

Changelog: overhauled visuals improved and optimized clouds improved reflections overall improved performance improved resourcepack support added support for labPBR 1.2 new custom water improved and optimized volumetric fog added water volume improved water normals improved beaconbeam various improved effects (bloom etc.) improved weather support various […]

Vanilla Plus Shader v2.0

Changelog: overhauled various internals improved ambient colors merged different editions into one version with a color preset setting no need to download separate versions for Chocapic and Seus v08 colors anymore vastly improved perfomance in gpu limited scenes overhauled and optimized clouds reworked presets fixed […]

Kappa Shader v2.0 Lite

This is the first version of Kappa Lite.
I decided to publish it as a public Release Candidate to bridge the time until I am done updating the regular Kappa version.
That may take some time since I also want to update some of my other projects before that (eg. Vanilla Plus).

It’s kinda silent atm isn’t it?

If you are not accidentally peeking at my discord server you might be wondering why there is an absence of updates lately. Lemme explain this here. I have recently started a collaborational Project with Lee, another shader developer, and we have been doing some kind of power run to a 75% feature complete state on overworld over the last few weeks. As you can imagine this was taking up the […]

Nostalgia Shader v1.1

Changelog changed min light behavior changed skylight added colorprofile emulating super duper pack optional custom water color improved wind effects Download: Nostalgia v1.1 By downloading you agree to the terms of use as detailed here. Make sure to visit my discord server for support, development progress and […]

Simplicissims Shader v1.0

Initial Release dynamic shadows bloom temporal anti aliasing motionblur dynamic sunlight colors improved vanilla cloud lighting (set vanilla clouds to fancy for best results) Download: Simplicissimus v1.0 By downloading you agree to the terms of use as detailed here. Make sure to visit my discord […]

Kappa Shader v1.1

Changelog added biome based water added for lowlight grain setting added additional sky fog layer added min light setting improved water fogging fixed night sky cloud fogging improved shadow illuminance behavior improved cloud quality towards the horizon reduced sky reflection resolution in favor of performance […]

Vanilla Plus Shader v1.6

Changelog improved cloud rendering and lighting added optional directional lighting for clouds fixed light trasition between sun and moon fixed shadow illumination slider behavior adjusted shadow brightness (SE) added a dedicated color profile for rudoplays shader (CE) Download: Vanilla Plus v1.6    SE    CE By downloading you agree to the terms of use as […]

Nostalgia Shader v1.0

Changelog added a second layer of volumetric vanilla clouds added end support ice normals added two layer fog when volumetric for better distance fogging fixed cloud distance fogging framework update internal optimization improved nether improved sky and cloud reflections better fresnel behavior reduced noon fog […]

Kappa Shader v1.0

Changelog vastly improved performance/visuals ratio added anamorphic and star shaped bloom added stratocumulus clouds vastly improved clouds internal optimizations improved bloom improved depth of field improved fog improved water and water volume improved fake gi improved overall lighting and sky colors optimized volumetric clouds added […]