About

This website is the “hub” for various graphics & games related projects of mine including, but not limited to, Minecraft Shaderpacks (arguably the most popular “branch” of my projects). If you want to support me, feel free to check my Patreon page by clicking the button below, or download my shaderpacks through Curseforge or Modrinth since their rewards-programs also enable me to gain some form of revenue.

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Latest Posts & Updates

Update Roundup 2022-03

A bunch of minor updates for Nostalgia Shader, Vanilla Plus, and Potato Shader. As all of those aren’t too extensive I decided to just bundle them into a single post instead of extremely short separate posts.

Kappa Shader v4.2

It’s time for some updates to Kappa Shader. This release is once again focusing on minor refinements of various bits of this pack.

Development Update – March 2022

It’s time to go through some new updates again, although there aren’t quite as many this time as I’ve been a bit more occupied with other things lately.

Unreal Engine: Root Move System

Some of you might have seen me mentioning or showcasing a more advanced and versatile root motion solution for a few months, this post will finally cover the fundamental inner workings of this system as promised.

SimpleTAA Release

This has been a small pack that I’ve been working on lately. Basically all it does is add small things to improve the vanilla look without much deviation from it.

Development Update – December 2021

This time there’s quite a few things to go through, including some updates that turned out to be quite fancy but first off there are some important changes regarding the organisation of my Patreon page.