About
This website is the “hub” for various graphics & games related projects of mine including, but not limited to, Minecraft Shaderpacks (arguably the most popular “branch” of my projects). If you want to support me, feel free to check my Patreon page by clicking the button below, or download my shaderpacks through Curseforge or Modrinth since their rewards-programs also enable me to gain some form of revenue.
Latest Posts & Updates
NostalgiaVX Mid-September 2021 Development Update
There have been plenty of changes since NostalgiaVX launched almost a week ago so I felt like a blogpost outlining those for the ones who are interested in the project would be useful.
NostalgiaVX Announcement and Launch
I’ve teased this project in this months devblog already and here it is, a very unique project with its very own niche.
Kappa Shader v4.1
Its finally time for the big refinement pass of Kappa 4.0, which should improve upon many of the weaker points as well as providing a much more consistent and appealing look.
Vanilla Plus Shader v3.0
The long-awaited huge overhaul is finally here!
Development Update – September 2021
Time for another devblog, and it’s an extensive one as well this time thanks to many updates and even a new project that it coming soon.
Development Update – August 2021
It’s this time of the month again, and it should be rather interesting thanks to some fancy new things
Development Update – July 2021
After a break from devblog in the last month, its time for the update for July.
Potato Shader v1.0a and a small general status update
A small update as well as a quick status update on the unusual update schedule since last month.
Arkham UE #2: Unreal Engine
Picking up where we left in the last part, we can now import our model into Unreal Engine.
Development Update – May 2021
It is once again time for a new devblog, although this month was one of the less eventful ones but I think I still managed to get a reasonable amount of updates done.