About
This website is the “hub” for various graphics & games related projects of mine including, but not limited to, Minecraft Shaderpacks (arguably the most popular “branch” of my projects). If you want to support me, feel free to check my Patreon page by clicking the button below, or download my shaderpacks through Curseforge or Modrinth since their rewards-programs also enable me to gain some form of revenue.
Latest Posts & Updates
About Piracy and reposts…
As the more active members on my discord server might already know, some time ago I started keeping track of websites that repost my work in a publicly visible list. Until then I wasn’t really aware of how much of a problem this poses to […]
Unreal Engine Batman Arkham #26: Asylum, Armor and Lunatics
It’s been quite an unusually long time since the last update on this project, and as some of you might already know from some small announcements of mine here and there, this was largely due to me having quite a lot of other things to deal with for the majority of this year.
Armored Arkham Batman v1.0 (Arkham Knight Mod)
I haven’t really released one of these in a while, and I’ve been sitting on this mod for a few months too (half of those with it being unfinished), but I figured that it’s too good to just end up shelved so here’s my Armored Arkham Batman as a mod for Arkham Knight.
Development Update – August/September 2025: Progress at last
I’ve finally gotten around to working on a few updates and improvements that have been piling up over the last few months.
Development Update – May/June 2025: Chaos Ensues
After being completely caught up in life things last month, it’s finally time to give you a bit of a status update again.
Development Update – April 2025
It’s time to go through some new stuff again, especially when it comes to my lower end packs like Potato- and Simplicissimus Shaders as I have a few plans to bring those more up to speed soon.
Development Update – January-March 2025
It’s been a while since the last devblog as I’ve been dealing with a lot of other things in my life for the last few months, but there are also many new shaderpack things to go through now.
UShader v2.2 – More Maintenance
This pack is also getting some updates with my current batch of shaderpack updates, even if they are a bit less spectacular in this case, but nonetheless some maintenance is important on occasion.
FastPBR v2.0 – Distant Horizons
This pack has received a few more substantial additions recently, most notably with its support for Distant Horizons terrain, something that I eventually also plan to support more widely.
Vanilla Plus Shader v3.3 – Some Quality of Life
It’s also time for some updates on this pack, even if they’re much more limited to minor changes and additions but they should be worth it nonetheless.
Nostalgia Shader v5.1 – A lot of Maintenance
It’s about time for some smaller updates and maintenance here as well. As with my other packs I don’t really see anything I’d change in the broader visual style of the pack, so this update is also just focused on many smaller changes.















