Development Update – June 2022

It’s time to go through some new stuff again and as usual there are some especially interesting things, most notably further progress on Kappa Shader v5.0 as well as an improved auto-exposure solution.

KappaPT P15

Raytraced refraction are now finally a thing as promised, which means KappaPT’s intended main features are now more or less covered

Development Update – May 2022

It’s once again time for another update blog, and as always there’s some pretty interesting stuff, especially for those of you who want to get the best visuals to performance ratio.

Kappa Shader v4.2

It’s time for some updates to Kappa Shader. This release is once again focusing on minor refinements of various bits of this pack.

Development Update – May 2021

It is once again time for a new devblog, although this month was one of the less eventful ones but I think I still managed to get a reasonable amount of updates done.