Kappa Shader v0.9

New Features and Additions

  • added rain puddles
    • also featuring ripples
  • added support for nether
    • including reworked nether smoke and fog effects
  • improved custom lava
  • added detection for various mod foliage and metal blocks (biomeoplenty, harvestcraft, tconstruct, thermalfoundation)
  • updated labPBR support
  • proper wetness based porosity approximation
  • colored VL (disabled by default, can be enables in fog settings)

Improvements and Fixes

  • fixed custom ice shading
  • improved sunglow when sun is behind horizon
  • improved texture light emission
  • fixed compilation errors on linux
  • disabled overlays on storage drawers since they are broken
  • improved cloud temporal sampling
  • fixed inverted water and ice normals
  • improved legacy exposure method
  • fixed some potential issues with temporals
    • perhaps also improves not fixed issues
  • improved day/night transition
  • fixed discolored item drops
  • removed rain puddles on snow (doesn't make sense)
  • improved cloud lighting to be a bit more realistic in certain situations
  • slight changes to layered clouds
  • fixed a typo in the localization
  • improved vanilla ao application
  • fixed incorrect metallic processing on labPBR
  • fixed enchantment glint
  • improved particle lighting

Download: Kappa v0.9

By downloading you agree to the terms of use as detailed here.

Make sure to visit my discord server for support, development progress and other information.

Posted in Kappa Shader, Shaderpack Release.